Shattering an Object in Cinema 4D with Destruction and Mograph 2

Shattering_an_Object_in_Cinema_4D_with_Destruction_and_Mograph_2

Today, I show you how to explode an object in Cinema 4D by first cutting up your object into pieces with a Plugin called Destruction. Then, we will use Mograph 2 MoDynamics to make the pieces fall on the ground.

Greenlayers.com – Largest Pre-Keyed Alpha Stock Footage Library in the World

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How to Create a Realistic Candle Scene with 3ds Max and FumeFX

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When dealing with FumeFX, and other effects generating tools, it can be said that knowing how to convincingly merge your effects into your 3d scene is just as important as knowing how to create the effects themselves. In this tutorial we will take a look at a little explored area of FumeFX, at least when it comes to tutorials, multi-pass compositing.

How to Render Diamonds and Other Gems in 3ds Max and Mental Ray

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A Detailed Overview of FumeFX Pyrotechnic Dynamics Engine for 3ds Max

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In this tutorial, we will take an extensive look at FumeFX, the High-end digital pyrotechnics plugin for 3DS Max. We will explore just about every setting and learn exactly what they do, in order to gain a good understanding of how to use this tool in our current pipelines. Both studio and personal usage will be explained.