Best Illustrations, Tutorials and Resources for the 3d community.
Step by step tutorial for modeling and rendering japanese style stones in 3ds Max.
Detailed 3ds Max tutorial about modeling colorful party balloons and rendering them with Mental Ray.
Using Mental Ray’s Lume shader and Daylight system to create realistic ocean scene in 3ds Max.
A making of article by Anton Cherenko describing the process of creating his 3d renders for the Architectural Visualization Challenge – The GH House.
A ‘Making-Of’ article describing the creation of ground cover in the ‘Jeff’s House’ scene. Learn how to scatter hundreds of stones, grass and leaves. Enjoy.
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