How to Make an Alpha Channel Cut in Your Render Using 3ds Max and Vray

 

This is a really nice method to quickly cut an alpha hole into your CG scene so you can then easily composite any image into the alpha area. This technique can be used in many different situations, and I have personally used it in TV commercials and many of my personal projects for fun. Hopefully you will find this trick useful too!

How to Make the 2010 Winter Olympics Ice Cube Event Bumpers – Part 1

In this tutorial, I show you how to make the ice cube bumpers that have been popular on the NBC’s presentation of the olympics. I show you how to build an ice cube using material displacement, refraction, transparency, reflection, and specular highlights. I also cut out a photo of a snowboarder to add to the ice cube logo. Then, we animate the rotation of the ice cube and prepare it for After Effects where we will add the rest of the elements for the final piece.

How to Use Hdri Sky Lighting in 3ds Max and Vray

How to Make a Cascading Text Animation with Cinema 4d and after Effects – Part 2

In the second part of this tutorial, we color correct and composite our final animation in After Effects using a combination of blending modes, luma keys, blurs, vignettes, glows, and gradients.

How to Make a Cascading Text Animation with Cinema 4d and after Effects – Part 1

In this tutorial, I show you how to make a fun cascading text effect shown below using Cinema 4D. Mograph, shader effectors, step effectors, and extrude nurbs. I also show you how to light the scene by using some reflective white cards and my upcoming Studio Light Kit.