
Creatie a displaced terry cloth material for the towel using fryrender’s Micro-Poly Displacement Map (MPDM).
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In this tutorial you will learn how to create a fantastic tunnel scene in Maya, and then add some final lighting touches in Photoshop. You follow Abed Ibrahim through his process as he of modeling, texturing, shading, and rendering techniques, and finally arrive at the spectacular result that is shown here.
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