Distribute Rocks on a Large Scale Using Vray Mesh Export and the Advanced Painter Plugin Within 3ds Max

Distribute_Rocks_on_a_Large_Scale_Using_Vray_Mesh_Export_and_the_Advanced_Painter_Plugin_within_3ds_Max

In part 1 we created very realistic looking rocks that can be rendered far away or for very detailed work. In part 2 we are going to distribute those Rocks on a large scale using Vray Mesh Export and the Advanced Painter Plugin. The image below was created using this exact method.

Create Very Realistic Looking Rocks in 3ds Max and Vray

Create_Very_Realistic_Looking_Rocks_in_3ds_Max_and_Vray

Part 1 of this tutorial shows a way to create very realistic looking rocks that can be rendered far away or for very detailed work. After failing to find a decent tutorial online I decided to start experimenting and I came up with this. I already knew how to make decent looking rock but I needed a way of generating loads quickly for a very rocky landscape. In Part 2 we are going to distribute those Rocks on a large scale using Vray Mesh Export and the Advanced Painter Plugin.

How to Model a High Poly Airframe Missile Launcher in 3DS Max – Day 2

How_to_Model_a_High_Poly_Airframe_Missile_Launcher_in_3ds_Max_Day_2

Second part of a three part, six hour long, intermediate/ advanced level tutorial that will teach you how to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max’s poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.

How to Model a High Poly Airframe Missile Launcher in 3DS Max – Day 1

How_to_Model_a_High_Poly_Airframe_Missile_Launcher_in_3ds_Max_Day_1

First part of a three part, six hour long, intermediate/ advanced level tutorial that will teach you how to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max’s poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.

MrBluesummers.com – Resources for Modeling, Scripting, Rendering and More

MrBluesummerscom_-_Resources_for_Modeling_Scripting_Rendering_and_More

This website contains a multitude of tutorials geared towards 3DS Max and appealing all levels of expertise.