Helloluxx Mograph Video Tutorial Available for Download at 3D World Magazine


The new 3D World magazine is on sale from today in the UK. I was offered the exciting opportunity of creating the cover artwork and a twenty second animation for this months issue. Working with Mark Allin, an old friend and my ex-business partner from HYPA. We both developed the concept and design of the piece. I then took the designs and worked up the 3D animation in Cinema4D and completed the composite and grade in After Effects. Thanks to Mark, who also created the sound design for the animation. As part of the project, I wrote a 36 step tutorial that walks you through the processes to create

Explosive TV Promo Graphics with Cinema 4D, Adobe Illustrator and Adobe After Effects

This is a screen capture of a recent Adobe After Effects e-seminar. Learn how Adobe Illustrator and Maxon Cinema 4D were used, along with stock footage from Video Copilot’s Action Essentials 2, to create explosive TV promo graphics.

How to Export Your Scene from Cinema 4D to After Effects

This tutorial will show you how to prepare your renders in Cinema 4D for export into After Effects. Then, it will go though the process of importing your render into After Effects. It also shows you how to change lights and add textures in AE to finish compositing your 3D scene.

Create a Stylish Liquid Type Logo Using Cinema 4d Realflow and after Effects

In this in-depth, 86 step tutorial, you will learn how to create a stylish liquid looking logo using Next Limit’s Realflow. Using Cinema 4D as the main 3D package, you will learn how to integrate Illustrator and After Effects to efficiently design, simulate, export, and render your final animation.

Match Your 3d Animation to Live Action Footage Using Syntheyes, Cinema 4d, Realflow and After Effects

3d camera matching is simultaneously one of the most widely used and most elusive to learn CG techniques in both the film and advertising industries today. In this video tutorial, we will discuss a comprehensive method for tracking video footage, and eventually exporting it for use in your 3d package of choice.