Posts Tagged ‘ambient occlusion’

 

Camera Projection and Global Illumination in Cinema 4D - Part 2 - Compositing the Scene in After Effects

Camera Projection and Global Illumination in Cinema 4D – Part 2 – Compositing the Scene in After Effects


Tutorial's URL

http://greyscalegorilla.com/blog/2010/01/camera-projection-and-gi-in-cinema-4d-part-2-compositing-the-scene-in-after-effects/


Software

cinema 4d, mograph, adobe after effects


Author

Nick Campbell


Author's Website

http://greyscalegorilla.com


Date posted

Saturday, January 30th, 2010

Camera Mapping and Projection in Cinema 4D - Part 1

Camera Mapping and Projection in Cinema 4D – Part 1


Tutorial's URL

http://greyscalegorilla.com/blog/2010/01/camera-projection-in-cinema-4d-part-1/


Software

cinema 4d, mograph, adobe after effects


Author

Nick Campbell


Author's Website

http://greyscalegorilla.com


Date posted

Saturday, January 30th, 2010

Ambient Occlusion Using Mib_Amb_Occlusion Node in Autodesk Maya

Ambient Occlusion Using Mib_Amb_Occlusion Node in Autodesk Maya


Tutorial's URL

http://www.artbycrunk.com/blog/2009/03/ambient-occlusion-using-mib_amb_occlusion_node/


Software

mental ray, autodesk maya


Author

Savio Fernandes


Author's Website

http://www.artbycrunk.com


Date posted

Monday, November 30th, 2009