Camera Mapping and Projection in Cinema 4D – Part 1

 

In part one of this tutorial, I show you how to set up a camera projected scene in Cinema 4D using a photograph. Then we animate the letters using Mograph 2 and light the scene by using a combination of Global Illumination and Ambient Occlusion. In Part Two of the tutorial, I will show you how to set up this scene for multi-pass rendering, Depth of Field and for compositing in After Effects.

Helloluxx Mograph Video Tutorial Available for Download at 3D World Magazine

The new 3D World magazine is on sale from today in the UK. I was offered the exciting opportunity of creating the cover artwork and a twenty second animation for this months issue. Working with Mark Allin, an old friend and my ex-business partner from HYPA. We both developed the concept and design of the piece. I then took the designs and worked up the 3D animation in Cinema4D and completed the composite and grade in After Effects. Thanks to Mark, who also created the sound design for the animation. As part of the project, I wrote a 36 step tutorial that walks you through the processes to create

Shattering an Object in Cinema 4D with Destruction and Mograph 2

Today, I show you how to explode an object in Cinema 4D by first cutting up your object into pieces with a Plugin called Destruction. Then, we will use Mograph 2 MoDynamics to make the pieces fall on the ground.

Cinema 4D Particle Morph Using Mograph

You want to do use particles to morph one word into another? You don’t want to mess with all of the Xpresso scripting to do it with Thinking Particles? Here comes the MoGraph module to the rescue! Using an Inheritance effector and a Randomize effector you can get this effect done quickly and easily.

Dynamic Modelling of a Lighting Grid in Cinema4d Using Mograph – Part 2

In the first part of this tutorial, we built a lighting grid using a couple of MoGraph Cloners and a Volume Effector. At the end of part 01 we ended up with a lighting grid made up of plain spheres. In part two, we’ll model a basic light bulb and go through the process of placing that object into our cloners without “breaking” our setup.