Create Feather Simulations Using 3ds Max Hair System

 

A few days ago there was an entry in the news of “maxunderground.com” speaking about a feather simulator for XSI, it was curious to me that was necessary to develop a simulator for feathers specifically, it was a curios thing until I began to do some feather in max, a feather simulator can be very useful, specially if the main character of our production is going to be a chicken full of feathers, but we can achieve similar results using the hair system that we have within max.