Discover the secrets behind properly lighting and rendering interior scenes with 3ds Max and Vray in this easy to follow, step by step walkthrough. Scene setup, modeling, texturing, lighting, and rendering for realistic output will all be discussed, so there is literally something in here for everyone!
You have your product or title object beautifully modeled and textured…but what about lighting? Well, one short answer is to look into Global Illumination. Another option fake GI with a complex lighting scheme. There are many options out there, here is one. We’re going to use MoGraph to make the setup a little easier and more flexible.