Making of ms House at Dusk Part 2 – 3ds Max Import and Vray Rendering


Part 2 of the making of ‘MS House’ at dusk, a render by Ronen Bekerman, describes the creation of the image from the export of the SketchUP model, through Texturing, Lighting and rendering with V-Ray within 3D Studio Max and up to postworking the image with Photshop.

Learn How to Render Perfect Masks for Photoshop Post Pocessing Using Vray Render Elements

When it come to archviz rendering, one of the first thing to learn is to create good masks to retouch materials or objects individually in photoshop. If the most popular alpha mask allows you to cut out the entire rendering from his background, other type of masks (based on elements or objects) became essential for an efficient workflow in archviz. Learn how to obtain perfect masks using Vray Render Elements.

How to Create Cool Renders Using Zbrush and Adobe Photoshop

This is a great step by step tutorial on how to get amazing renders using Pixologic ZBrush and Adobe Photoshop.

Making of a Tunnel Environment in Maya and Photoshop

In this tutorial you will learn how to create a fantastic tunnel scene in Maya, and then add some final lighting touches in Photoshop. You follow Abed Ibrahim through his process as he of modeling, texturing, shading, and rendering techniques, and finally arrive at the spectacular result that is shown here.

Create an Exploding Fluid Text Effect Using 3ds Max Particle Flow and Photoshop

In this tutorial, I will show you how to create an exploding fluid text effect using 3DS Max and Photoshop. Recently I made a tutorial presenting how to explode a 3D planet and here is a little bonus presenting how to explode a fluid. So let’s start!