Shattering an Object in Cinema 4D with Destruction and Mograph 2

 

Today, I show you how to explode an object in Cinema 4D by first cutting up your object into pieces with a Plugin called Destruction. Then, we will use Mograph 2 MoDynamics to make the pieces fall on the ground.

Create a Stylish Liquid Type Logo Using Cinema 4d Realflow and after Effects

In this in-depth, 86 step tutorial, you will learn how to create a stylish liquid looking logo using Next Limit’s Realflow. Using Cinema 4D as the main 3D package, you will learn how to integrate Illustrator and After Effects to efficiently design, simulate, export, and render your final animation.

Create Feather Simulations Using 3ds Max Hair System

A few days ago there was an entry in the news of “maxunderground.com” speaking about a feather simulator for XSI, it was curious to me that was necessary to develop a simulator for feathers specifically, it was a curios thing until I began to do some feather in max, a feather simulator can be very useful, specially if the main character of our production is going to be a chicken full of feathers, but we can achieve similar results using the hair system that we have within max.