In this 3ds Max tutorial we’re going to create a deep blue sea under a wavy water surface. We’re going to create fog, light rays, and bubbles underwater.
In part 2 of this tutorial, we take our 3D render into After Effects to composite and finish the scene. I show you how to use glow, curves, blurs, and levels to color correct the scene and add some shine. I also show you how to make a fun stripe animation using Precomps and a Track Matte.
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