How to Set-Up and Render a Daylight Scene with V-Ray and 3ds Max

 

This tutorial shows you the basics of how to set up daylight lighting in V-Ray using VRaySun and a 3ds Max daylight system for precise control of time of day and location.

Explosive TV Promo Graphics with Cinema 4D, Adobe Illustrator and Adobe After Effects

This is a screen capture of a recent Adobe After Effects e-seminar. Learn how Adobe Illustrator and Maxon Cinema 4D were used, along with stock footage from Video Copilot’s Action Essentials 2, to create explosive TV promo graphics.

Cinema 4D Particle Morph Using Mograph

You want to do use particles to morph one word into another? You don’t want to mess with all of the Xpresso scripting to do it with Thinking Particles? Here comes the MoGraph module to the rescue! Using an Inheritance effector and a Randomize effector you can get this effect done quickly and easily.

Additive and Morph Target Animation in Unreal Development Kit – Advanced Level Video Tutorials

First two videos of a series of small and quick videos where I show you how to do specific things in Unreal Development Kit and other programs. The first video will show you how to easily make a GetHit animation on a character and how to make it work in an AnimTree while the second one will walk you through how to set up a mesh in Maya 2009, animate it with a Blend Shape (Morph Target) and get it to work in Unreal Development Kit.

How to Set up Dome Lighting in Cinema 4D Using Mograph

You have your product or title object beautifully modeled and textured…but what about lighting? Well, one short answer is to look into Global Illumination. Another option fake GI with a complex lighting scheme. There are many options out there, here is one. We’re going to use MoGraph to make the setup a little easier and more flexible.