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	<title>3DEssentials &#187; V-Ray</title>
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		<title>Product Visualization for Bistrica Mineral Water</title>
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		<pubDate>Mon, 11 Jan 2010 09:53:16 +0000</pubDate>
		<dc:creator>mainAdminAnt</dc:creator>
				<category><![CDATA[3d illustrations]]></category>
		<category><![CDATA[Illustrations]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Djordje Jovanovic]]></category>
		<category><![CDATA[Product]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[Visualization]]></category>

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		<description><![CDATA[<img width="200" height="150" alt="Product Visualization for Bistrica Mineral Water" src="http://3dessentials.com/wprs/wp-content/thumbnail/2010_01/Product_Visualization_for_Bistrica_Mineral_Water.jpg" class="photoQexcerpt photoQImg" />]]></description>
			<content:encoded><![CDATA[<p>Commercial product visualization for Bistrica mineral water.</p>
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		<title>How to Set-Up and Render a Daylight Scene with V-Ray and 3ds Max</title>
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		<pubDate>Mon, 11 Jan 2010 09:53:15 +0000</pubDate>
		<dc:creator>mainAdminAnt</dc:creator>
				<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Daylight]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[V-Ray]]></category>

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			<content:encoded><![CDATA[<p>This tutorial shows you the basics of how to set up daylight lighting in V-Ray using VRaySun and a 3ds Max daylight system for precise control of time of day and location.</p>
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		<title>Making of ms House at Dusk Part 2 &#8211; 3ds  Max Import and Vray Rendering</title>
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		<comments>http://3dessentials.com/tutorials/making-of-ms-house-at-dusk-part-2-3ds-max-import-and-vray-rendering/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 07:44:34 +0000</pubDate>
		<dc:creator>mainAdminAnt</dc:creator>
				<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[sketchup]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[vray]]></category>

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			<content:encoded><![CDATA[<p>Part 2 of the making of &#8216;MS House&#8217; at dusk, a render by Ronen Bekerman, describes the creation of the image from the export of the SketchUP model, through Texturing, Lighting and rendering with V-Ray within 3D Studio Max and up to postworking the image with Photshop.</p>
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