Additive and Morph Target Animation in Unreal Development Kit – Advanced Level Video Tutorials

 

First two videos of a series of small and quick videos where I show you how to do specific things in Unreal Development Kit and other programs. The first video will show you how to easily make a GetHit animation on a character and how to make it work in an AnimTree while the second one will walk you through how to set up a mesh in Maya 2009, animate it with a Blend Shape (Morph Target) and get it to work in Unreal Development Kit.

 

Comments

  1. Hi there, Is there a chance to have a look on this videos? I only get a dead link, or could you tell me how do I can import blendshapes/morph targets already animated in Maya to UDK?

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