Camera Projection and Global Illumination in Cinema 4D – Part 2 – Compositing the Scene in After Effects


Description

In part two, I show you how to set up your scene to render for compositing. We set alpha passes, depth of field passes, AO and GI passes. Then, In After Effects, we composite the scene using curves, colored solids, blurs, Frischluft Lencare, and Red Giant Knoll Light Factory.


Tutorial's URL

http://greyscalegorilla.com/blog/2010/01/camera-projection-and-gi-in-cinema-4d-part-2-compositing-the-scene-in-after-effects/


Software

cinema 4d, mograph, adobe after effects


Author

Nick Campbell


Author's Website

http://greyscalegorilla.com


Tags

, , , , , ,


Date posted

Saturday, January 30th, 2010


Posted in

Compositing, Rendering, Tutorials, VFX

Camera Projection and Global Illumination in Cinema 4D - Part 2 - Compositing the Scene in After Effects

Related Posts:

  1. » Learn How to Setup a Basic Scene in Cinema 4d Using Mograph Module Hdr Lighting and Render with Global Illumination
  2. » Camera Mapping and Projection in Cinema 4D – Part 1
  3. » How to Export Your Scene from Cinema 4D to After Effects
  4. » How to Make a Camera Submerge Underground – After Effects Tutorial
  5. » How to Make a Cascading Text Animation with Cinema 4d and after Effects – Part 2

No comments yet


Leave a Reply