Camera Projection and Global Illumination in Cinema 4D – Part 2 – Compositing the Scene in After Effects
Description
In part two, I show you how to set up your scene to render for compositing. We set alpha passes, depth of field passes, AO and GI passes. Then, In After Effects, we composite the scene using curves, colored solids, blurs, Frischluft Lencare, and Red Giant Knoll Light Factory.
Tutorial's URL
http://greyscalegorilla.com/blog/2010/01/camera-projection-and-gi-in-cinema-4d-part-2-compositing-the-scene-in-after-effects/
Software
cinema 4d, mograph, adobe after effects
Author
Nick Campbell
Author's Website
http://greyscalegorilla.com
Tags
After Effects, ambient occlusion, c4d, Compositing, global illumination, render passes, Tutorial
Date posted
Saturday, January 30th, 2010
Posted in
Compositing, Rendering, Tutorials, VFX