
A few days ago there was an entry in the news of “maxunderground.com” speaking about a feather simulator for XSI, it was curious to me that was necessary to develop a simulator for feathers specifically, it was a curios thing until I began to do some feather in max, a feather simulator can be very useful, specially if the main character of our production is going to be a chicken full of feathers, but we can achieve similar results using the hair system that we have within max.
http://bonestudiotech.blogspot.com/2009/11/turkeys-and-chickensfeather-simulations_15.html
3ds max
Bone Studio
3ds max, feather, hair, simulation, Tutorial
Wednesday, November 18th, 2009
made feathers from hair system is not new. and this tutorial is ripped completly from another vfx guy blog. im lookin it up now adn will post it here
Copyright © 2009 3dEssentials