Dynamic Modelling of a Lighting Grid in Cinema4d Using Mograph – Part 1
Description
Does your client want “that light grid look from all of the music videos a little while back”? FINE…but you need to scroll a bunch of text through it…which means you need to be able to switch in new text on the fly. PROBLEM…until now. You would have to fake the lights using some sort of animated texture map. That’s not a bad solution until you need to get CLOSE to the lights and then they’ll end up looking like crap. Using the Volume Effector from C4D’s MoGraph module you can model dynamically, leaving your text in a procedural generator (Text Object), ready for changes.
In the first part of this tutorial we’ll go through the theory and setup the basic MoGraph model and get it running. In part two, we’ll work on actually modeling the lights and the rig to get a good-looking final model.
Tutorial's URL
http://stochasticity.cdawson.tv/tutorial-dynamic-modelling-in-c4d-using-mograph/
Software
cinema 4d, mograph
Author
Corey Dawson Hall
Author's Website
http://cdawson.tv
Tags
c4d, Modeling, mograph, Tutorial
Date posted
Monday, December 7th, 2009
Posted in
Animation, Modeling, Tutorials