Dynamic Modelling of a Lighting Grid in Cinema4d Using Mograph – Part 2


Click to learn more about Ant Traffic Simulator

 

Description

In the first part of this tutorial, we built a lighting grid using a couple of MoGraph Cloners and a Volume Effector. At the end of part 01 we ended up with a lighting grid made up of plain spheres. In part two, we’ll model a basic light bulb and go through the process of placing that object into our cloners without “breaking” our setup.


Tutorial's URL

http://stochasticity.cdawson.tv/tutorial-dynamic-modelling-in-c4d-using-mograph-part-2/


Software

cinema 4d, mograph


Author

Corey Dawson Hall


Author's Website

http://cdawson.tv


Tags

, , ,


Date posted

Tuesday, December 8th, 2009


Posted in

Animation, Modeling, Tutorials

Dynamic Modelling of a Lighting Grid in Cinema4d Using Mograph - Part 2

Related Posts:

  1. » Dynamic Modelling of a Lighting Grid in Cinema4d Using Mograph – Part 1
  2. » How to Set up Dome Lighting in Cinema 4D Using Mograph
  3. » Learn How to Setup a Basic Scene in Cinema 4d Using Mograph Module Hdr Lighting and Render with Global Illumination
  4. » Shattering an Object in Cinema 4D with Destruction and Mograph 2
  5. » Helloluxx Mograph Video Tutorial Available for Download at 3D World Magazine

No comments yet


Leave a Reply



*