
When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Autodesk Maya, but this technique can be used on almost any 3d model, and can easily be acieved in all of the major 3d packages on the market.
autodesk maya
Corey Hayes
http://cg.tutsplus.com/author/corey-hayes/
dirt, grime, maya, realistic, Tutorial
Monday, November 2nd, 2009
No comments yet
Copyright © 2009 3dEssentials