How to Model a High Poly Airframe Missile Launcher in 3DS Max – Day 2


Description

Second part of a three part, six hour long, intermediate/ advanced level tutorial that will teach you how to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max's poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.


Tutorial's URL

http://cg.tutsplus.com/tutorials/3d-art/model-a-high-poly-airframe-missile-launcher-in-3ds-max-day-2/


Software

autodesk 3ds max


Author

Ben Tate


Author's Website

http://www.bentateonline.com/


Tags

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Date posted

Wednesday, January 27th, 2010


Posted in

Modeling, Tutorials

How to Model a High Poly Airframe Missile Launcher in 3DS Max - Day 2

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