How to Model a High Poly Airframe Missile Launcher in 3DS Max – Day 2
Description
Second part of a three part, six hour long, intermediate/ advanced level tutorial that will teach you how to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max's poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.
Tutorial's URL
http://cg.tutsplus.com/tutorials/3d-art/model-a-high-poly-airframe-missile-launcher-in-3ds-max-day-2/
Software
autodesk 3ds max
Author
Ben Tate
Author's Website
http://www.bentateonline.com/
Tags
3ds max, high poly, Modeling, Tutorial
Date posted
Wednesday, January 27th, 2010
Posted in
Modeling, Tutorials