How to Model a High Poly Airframe Missile Launcher in 3DS Max – Day 2

How_to_Model_a_High_Poly_Airframe_Missile_Launcher_in_3ds_Max_Day_2

Second part of a three part, six hour long, intermediate/ advanced level tutorial that will teach you how to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max’s poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.

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