
One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.
cinema 4d
Mountaga Kane
cinema 3d, exposure control, gamma, linear workflow, Tutorial
Saturday, January 30th, 2010
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