Modeling an Inerior Scene from Reference Image
Description
A basic 3ds Max tutorial showing how to build an interior scene based on a reference image. It covers image reference setup, poly modeling, cloth simulation for curtains, material creation, correct UVW mapping, unwrapping, environment setup, lighting and rendering with Vray.
Tutorial's URL
http://www.evermotion.org/tutorials/show/7900/making-interior-scene
Software
3ds Max, vray
Author
Kuba Dabrowsky
Author's Website
http://www.evermotion.org/tutorials/show/7900/making-interior-scene
Tags
3ds max, interior scene, lighting, mapping, poly modeling, render setup, unwrapping, vray
Date posted
Sunday, September 13th, 2009
Posted in
Tutorials